Portfolio

Products people hold,
watch, and live in.

A selection of the work I’m proudest of — from designing ThinkPads and VAIOs in Japan to shipping the Fire TV Stick, GoPro’s software ecosystem, and T-Mobile’s first branded hardware portfolio. This page is a living document; side projects and smaller engagements are being added over time.

SyncUP — T‑Mobile’s first branded hardware portfolio

I took T‑Mobile’s first-ever branded connected-device portfolio from concept through mass production to retail shelves — generating $200M+ in device revenue. SyncUP DRIVE put a connected-car dongle in the glovebox, SyncUP KIDS put a phone-free smartwatch on kids’ wrists, and SyncUP TRACKER let people find anything on the T‑Mobile network. I also launched DevEdge, T‑Mobile’s IoT developer kit, and personally signed off factory builds on contract-manufacturer floors across China, Thailand, and Taiwan.

SyncUP DRIVE app and OBD-II device
SyncUP DRIVE — connected car
SyncUP KIDS smartwatch
SyncUP KIDS watch
SyncUP TRACKER accessories
SyncUP TRACKER
DevEdge IoT developer kit board
DevEdge IoT developer kit

Autonomous delivery robots

As Head of Product at Zippy, I led product for sidewalk-scale autonomous delivery robots — relocating hardware development to China ODM/CM partners, sourcing electric-vehicle factories, and retrofitting units with cameras and sensors for field data collection. The company was acquired by Cruise Automation.

Autonomous delivery robot prototype
Autonomous delivery robot prototype

Self-aware homes

At HOMMA I directed the hardware lifecycle for custom IoT sensors and control systems that made the home itself responsive — lighting, climate, and presence sensing designed into the architecture instead of bolted on. I aligned internal engineering with China ODM/CM partners to move from alpha prototypes to production-ready hardware.

HOMMA smart home interior rendering
Responsive interior concept
HOMMA smart home interior rendering
Lighting & presence design
Home sensor data heatmap over floor plan
Live sensor mapping of a home

From camera to capture-to-cloud ecosystem

I drove GoPro’s evolution from a camera company into a media platform — including “Supertubes,” a media-streamer hub that docked your GoPro and moved footage to every screen in the house, taken through industrial design concepts, a costed BOM, and ODM and silicon supply agreements to DVT. Alongside it, the GoPro Channel on streaming platforms — work that spanned board-of-directors strategy to roadmaps across every screen GoPro content lived on.

Supertubes industrial design concept B — white media hub
Supertubes ID concept B (2013)
Supertubes concept with GoPro HERO camera docked
GoPro docked — capture to cloud
Supertubes industrial design concept A — black pocket hub with HERO3
Supertubes ID concept A
GoPro Channel on TV
GoPro Channel on the big screen

Fire TV & the Fire TV Stick

At Lab126 I led hardware product management for the original Amazon Fire TV and the skunkworks project that became the Fire TV Stick — partnering with Qualcomm, MediaTek, and ODM CyberTAN on a design that undercut the market standard and went on to sell in the hundreds of millions of units as a product line.

Amazon Fire TV Stick with remote
Fire TV Stick
Amazon Fire TV box with remote
The original Fire TV

Internet TV, from the couch

I co-founded GlideTV and raised $3M to build the Navigator — a palm-sized touchpad remote and 10-foot UI that made internet video watchable on a TV, years before streaming sticks existed. I owned the product from concept through Shenzhen ODM/CM production, including a cross-vendor tooling transfer.

GlideTV Navigator held in hands
The GlideTV Navigator
GlideTV Navigator advertisement — the world's first couch mouse
“The world’s first Couch Mouse”
GlideTV What's On interface
“What’s On” 10-foot UI

Designing VAIO — and becoming a product manager

Seven years inside Sony’s VAIO business division, conducted natively in Japanese. I started as a product design engineer on the VAIO GR notebook line, owning mechanical design, DFM, and part qualification, and helping stand up Sony’s ODM partnerships with ASUS, Foxconn, and Quanta. Defining the product — not just engineering it — pulled me into product management: I joined VAIO’s first digital-home group to launch Sony’s first living-room PC (the VAIO XL), built its TV-centric software, and developed a next-generation TV experience from concept to working prototypes, marrying broadcast TV with online video.

Sony VAIO GR notebook
VAIO GR notebook — product design
Sony VAIO docking station
VAIO docking station
Sony VAIO portable media player held in hand
VAIO portable media player
Sony Taira concept remote prototype
“Taira” concept remote (2007)
Sony VAIO XL living room PC
VAIO XL living-room PC
VAIO XL in a living room setting
The digital living room
LifeFlow TV software interface
LifeFlow TV software
Next generation TV experience interface prototype
Next-gen TV experience prototype

Where it started: ThinkPad

My career began at IBM in Japan as a mechanical design engineer on ThinkPad — including the ThinkPad 600E — taking designs from concept to manufacturing, qualifying suppliers across China and Taiwan, and learning the discipline of hardware that has to survive the real world.

IBM ThinkPad 600E notebook
ThinkPad 600E

The through-line

Every one of these products lives where hardware meets software — a physical thing that is really a doorway into an ecosystem. That’s still the work today: AI voice agents, autonomous machines, and whatever gets built next. More projects, side ventures, and smaller engagements will appear here as this page grows.

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